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Tài liệu môn học
082:
005.3 GOD
Mastering Unity 2D game development
: master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!
Godbold, Ashley
Packt,
2016
ISBN: 9781786463456
2nd ed.
Birmingham :
ix, 485p. : ill. ; 24 cm.
English
Programming Languages
Thiết kế trò chơi
Ngôn ngữ lập trình
Khoa Công nghệ thông tin
Mô tả
Marc
Mượn tài liệu(1)
Mô tả biểu ghi
ID:
69629
DDC
005.3
Tác giả CN
Godbold, Ashley
Nhan đề
Mastering Unity 2D game development : master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! / Ashley Godbold, Simon Jackson
Lần xuất bản
2nd ed.
Thông tin xuất bản
Birmingham : Packt, 2016
Mô tả vật lý
ix, 485p. : ill. ; 24 cm.
Tóm tắt
Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound. This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations. Who This Book Is For This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required. What You Will Learn Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework. Effectively manipulate and utilize 2D sprites. Create 2D sprite animations and trigger them effectively with code. Write beginning to advanced-level C# code using MonoDevelop. Implement the new UI system effectively and beautifully. Use state machines to trigger events within your game. In Detail The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! Style and approach This book takes a step-by-step practical tutorial style approach. The steps are accompanied by examp..
Thuật ngữ chủ đề
Programming Languages
Từ khóa tự do
Thiết kế trò chơi
Từ khóa tự do
Ngôn ngữ lập trình
Môn học
Khoa Công nghệ thông tin
Tác giả(bs) CN
Jackson, Simon
Địa chỉ
100TK_Tài liệu môn học-MH516016(1): 000140910
Tệp tin điện tử
http://lib.hanu.vn/kiposdata1/bookcover/tailieumonhoc/000140910thumbimage.jpg
MARC
Hiển thị đầy đủ trường & trường con
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master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! /
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Ashley Godbold, Simon Jackson
250
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2nd ed.
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Birmingham :
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Packt,
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2016
300
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ix, 485p. :
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ill. ;
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24 cm.
520
[ ]
|a
Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound. This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations. Who This Book Is For This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required. What You Will Learn Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework. Effectively manipulate and utilize 2D sprites. Create 2D sprite animations and trigger them effectively with code. Write beginning to advanced-level C# code using MonoDevelop. Implement the new UI system effectively and beautifully. Use state machines to trigger events within your game. In Detail The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! Style and approach This book takes a step-by-step practical tutorial style approach. The steps are accompanied by examp..
650
[0 0]
|a
Programming Languages
653
[0 ]
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Thiết kế trò chơi
653
[0 ]
|a
Ngôn ngữ lập trình
690
[ ]
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Khoa Công nghệ thông tin
691
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Truyền thông đa phương tiện
692
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Thiết kế game
693
[ ]
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Giáo trình
700
[1 ]
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Jackson, Simon
852
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100
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TK_Tài liệu môn học-MH
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http://lib.hanu.vn/kiposdata1/bookcover/tailieumonhoc/000140910thumbimage.jpg
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Dòng
Mã vạch
Bản sao
Nơi lưu
Tình trạng
Cho phép yêu cầu
1
000140910
1
TK_Tài liệu môn học-MH
Tài liệu chỉ đọc tại Thư viện
#1
000140910
Nơi lưu
TK_Tài liệu môn học-MH
Tình trạng
Tài liệu chỉ đọc tại Thư viện